Welcome to our game web pages.
... GMs Jim and Randi (Valerie).
This is our home page (last updated 04-06-2013).
On this site you will find information relating to our Champions (Hero System) Role Playing game, which we call Solo Chicago. We used to run our game live online in an AIM chat room (well, we still do... sometimes), but we later opted to move the game to Dan Simon's HeroCentral.net site and a Play By Post game there -- until Dan closed the site. Many thanks to Dan for running the site for so many years, but the DDOS attacks killed the site. *S* It's a shame. It was truly a great gaming site for Hero System Games.
Now we are running our games at Kyper.net.
Dan has since fixed the problem, which turned out to be a hardware problem with some RAM that went bad in the server. Hero Central is back up. We have considered returning to Hero Central, but with all the work and game play put in on Kyper.net, we have opted to stay with Kyper... so far anyway.
On this site you will find information relating to our Champions (Hero System) Role Playing game, which we call Solo Chicago. We used to run our game live online in an AIM chat room (well, we still do... sometimes), but we later opted to move the game to Dan Simon's HeroCentral.net site and a Play By Post game there -- until Dan closed the site. Many thanks to Dan for running the site for so many years, but the DDOS attacks killed the site. *S* It's a shame. It was truly a great gaming site for Hero System Games.
Now we are running our games at Kyper.net.
Dan has since fixed the problem, which turned out to be a hardware problem with some RAM that went bad in the server. Hero Central is back up. We have considered returning to Hero Central, but with all the work and game play put in on Kyper.net, we have opted to stay with Kyper... so far anyway.
Go to the site and join the game. Ask Kyper to add you to the Solo Chicago game. Send a PM (Private Message) to or email Jim Mills at:
james DOT k DOT mills AT gmail DOT com. Substitute appropriately. :)
We are running our game using the Hero Games' Hero System rules, version 5, revised, which is available from HeroGames.com. We do not plan to move to version 6 at this time or in the near future (originally written Feb. 27, 2010, and still true).
In the attached pages you will find:
- Campaign rules: Base rules, House rules, Players list.
- Campaign Background information: World History, what's different, etc.
- Campaign News: This is a new page (soon to be added) with some in-game news headlines from Print, Radio and Television media, mostly concerning "Super Hero" activities. It will be updated periodically, so it's a good idea to check it.
- A "Who's Who" list of Player and Non-Player Characters in our game.
- Maps used in our game.
- Adventures of Neko, from the beginning! (first adventure in October 2009).
- And maybe, in future: Off-Topic discussions on various related topics.
If you have any questions, please contact Jim or Randi. Thanks!
A few notes on our game and how we run it...
At least one Player has asked me to tell Players that I tend to run at least some of my NPCs and the Game World in general as Christian Evangelical, meaning you may run into serious people who believe in God, Jesus and an infallible Holy Bible. While I would prefer to avoid discussions or situations of political or religious nature, sometimes they come up, particularly if you, the Player, want to play a Healer-type with a direct hot-line to God Almighty as the source of your Powers. In retrospect, I recommend against this. It caused some problems and hard feelings between Player and GM -- a situation which I would rather not deal with again. If you have more questions about this, please ask.
I tend to run my game more-or-less real time, meaning that between adventures your characters will experience "down time" (which can be used for learning, training, spending XP, etc.) and the in-game "date" will advance to keep up with the Real World date (04-06-2013 at the time I am writing this.). :) I mention this just so you will know and, I hope, not be too surprised when I announce a fast forward or that the date is such-and-such, thus keeping up with the Real World date.
XP: Experience Points -- I try to give out XP every 90 days or so. The more you post and/or play, the more XP you will get. Especially good Role Play (solely in my opinion) will earn more, as will solving whatever problems I throw your way. I try to be both challenging and fair, which is sometimes hard to do. Periodically, I will ask you for input on what you would like to see for your character. Different Players like different types of games, and I try to please so that we can all enjoy the game. If you have a preference, or feel I am letting you down, please TELL ME. Unlike some of my NPCs, I don't read minds. :)